Getting Started

Getting Started
In order to generate a new world and character, click on the New Game button located at the top of the main menu of Tile Miner.

After having loaded into the world, there are a number of different things you will most likely see.

The HUD
Located at the top left of the screen is the player's health bar, which is red in color. If a player's health drops to 0 they are instantly killed. The third bar down, which is colored green, is known as the hunger bar. If a player's hunger bar drops to 0 they will take damage over time until they either restore their hunger through eating food or die. Located at the center of the screen is the player's character, who can be moved via "WASD". The character's appearance can be modified through equipping armor. On the left side of the screen is the player's hotbar. On the hotbar are 10 slots, which can be used to select items, through pressing the corresponding number keys (1-0) or through scrolling one's mouse wheel up/down.

The Inventory
The player's inventory, crafting menu, character tab, and the workspace can all be accessed by pressing "E". A player's inventory stores tools, materials, weapons, and items. By pressing "SHIFT" while clicking on an item in one's inventory, that item can quickly be transfered to the hotbar, and vice versa. Armor pieces can also be moved from the inventory or hotbar to the relevant slot under the character tab (head, chest, legs, feet) in order to increases a player's defensive stat. In order to craft items, a player simply clicks on the desired item, and then places the result in their inventory. If an item under the crafting tab is not highlighted, the necessary materials needed are not in the player's inventory. If a player is curious as to what they might need, recipes are displayed in the Workspace when hovering over an item.

Using Tools
By pressing and holding left click on a tile within a certain radius around the player, its durability will be gradually reduced. How quickly a tile's durability degrades depends on the tool used, if any, as well as the tile's resiliance. If an incorrect tool is used, red text will appear in the bottom right of the screen, which will indicate what the correct tool is. Once a tile's durability drops to 0, relevant materials will be dropped. Tree tiles drop wood and saplings, Dirt Mountain tiles drop dirt rock and stone, etc.

Combat
In the same way that a player uses left click to interact with tiles, they also use left click to battle mobs. Holding down the left click button, however, is not necessary in combat. Each time a player clicks in the general direction of a mob, they will swing whatever tool or weapon they have in hand (if any), be temporarily immobilized (while swinging), and will deal damage and apply knockback to any mobs hit. When a mob is hit, their health bar will appear above their head. They also become temporarily transparent. It is not certain if this transparency counts as a short invincibility frame.

Accessing and Placing Objects
Right clicking while a tile is selected in the hotbar will place the object on the ground where your mouse is. Right clicking certain tiles again, such as crafting tables and chests, will allow players to access those objects.